Thursday, February 08, 2007
BLAZING ANGLES FOR THE PS3
First game for the PS3 and wowzors (hehe). Blazing Angels has been released for all of the next-gen platforms (Nintendo Wii, XBOX 360, Playstation 3) and is the first next-gen fighter game available on all three.
Blazing Angels puts you deep into World War II with amazing dogfights, fantastic detail, and great control without having to know your altitude and speed.
The first time I played this game was on the XBOX 360 as a demo from XBOX live and I have to say I was amazed. The controls were great compared to the last fighter pilot game I had played (Ace Combat 5 for PS2) and just seemed natural.
The Playstation 3 takes control to a whole new height with the SIXAXIS controller allowing you to actually control the planes by tilting the controller. This is great but I found didn't react as fast as I would like (after all, who actually flies a plane with a motion-sensitive controller in real life-- no one).
The difference between graphics on the XBOX 360 and the PS3 are really not noticeable but I have had a few frame stutters with the 360 but no so with the PS3. Anyways, this game really makes you feel like your in the action and after a while of playing I didn't even notice that the PS3 didn't have the rumble feature that the XBOX has.
With Blazing Angels they introduce a follow camera on your target enemy. Basically when you target an enemy (which the game does for you most of the time) you hold down the L2 (or left trigger) button and it turns the camera to follow the enemy but still keeps your plane in view so you can fly towards the enemy. This makes a heck of a lot easier to target enemies and evetually shoot them down.
The only real complaint that I have with the game is that one of the later levels you get to bomb a city but you don't actually get fly the bomber. This doesn't make any sense at all. They throw you into the turrets to take out the enemy instead. To me that level just didn't feel like it fit with the rest of the game. I was really looking forward to flying the bomber.
Blazing Angels seems to make me feel like being right in the game where I felt in Ace Combat 5 a little disconnected from the events and people (perhaps because it was not a real situation).
The sound effects in the game are great. The music is great until they keep using the track over and over. That was boring and I think the ability to play the music you want while in the game would have been nice (Back to the Future theme anyone?).
Overall the detail and design of Blazing Angels is just amazing. Definately check it out of you are in to combat flyers.
Blazing Angels puts you deep into World War II with amazing dogfights, fantastic detail, and great control without having to know your altitude and speed.
The first time I played this game was on the XBOX 360 as a demo from XBOX live and I have to say I was amazed. The controls were great compared to the last fighter pilot game I had played (Ace Combat 5 for PS2) and just seemed natural.
The Playstation 3 takes control to a whole new height with the SIXAXIS controller allowing you to actually control the planes by tilting the controller. This is great but I found didn't react as fast as I would like (after all, who actually flies a plane with a motion-sensitive controller in real life-- no one).
The difference between graphics on the XBOX 360 and the PS3 are really not noticeable but I have had a few frame stutters with the 360 but no so with the PS3. Anyways, this game really makes you feel like your in the action and after a while of playing I didn't even notice that the PS3 didn't have the rumble feature that the XBOX has.
With Blazing Angels they introduce a follow camera on your target enemy. Basically when you target an enemy (which the game does for you most of the time) you hold down the L2 (or left trigger) button and it turns the camera to follow the enemy but still keeps your plane in view so you can fly towards the enemy. This makes a heck of a lot easier to target enemies and evetually shoot them down.
The only real complaint that I have with the game is that one of the later levels you get to bomb a city but you don't actually get fly the bomber. This doesn't make any sense at all. They throw you into the turrets to take out the enemy instead. To me that level just didn't feel like it fit with the rest of the game. I was really looking forward to flying the bomber.
Blazing Angels seems to make me feel like being right in the game where I felt in Ace Combat 5 a little disconnected from the events and people (perhaps because it was not a real situation).
The sound effects in the game are great. The music is great until they keep using the track over and over. That was boring and I think the ability to play the music you want while in the game would have been nice (Back to the Future theme anyone?).
Overall the detail and design of Blazing Angels is just amazing. Definately check it out of you are in to combat flyers.
No comments:
Post a Comment