Wednesday, November 01, 2006

SQUARE-ENIX RELEASES FINAL FANTASY XII


Square-Enix has released the 12th volume in their Final Fantasy Series.

Not only is Final Fantasy XII the new addition to the family, it also leaves the rest of the Final Fantasy's in the dust when you compare the game design.

We were told early on that Square-Enix was designing a completely revamped battle system and we can see the results now. Final Fantasy XII's battle system is based more closely to Final Fantasy XI where all battles happen directly on the field rather than going into a battle phase like previous volumes in the series.

Square-Enix also had to drop the amount of polygons to allow enemies to be seen on the field. This makes no difference to game graphics because the world is very well designed and coloured. If I was to compare the colours used in this world I would probably compare them to Romancing Saga. There are a lot of pastel type colours but this also helps in the shaping of the characters as they don't have as many polygons.

I know that all sounded very technical so here's something you'll appreciate. The battle system is great. I'd say the only draw-back is the camera. I'm not sure how Square-Enix thinks but their cameras always act opposite to what they should. I've also had the camera get stuck a couple times and that's not good when you are being attacked.

The CG sequences are right up to par. Some of the beginning war sequences remind me of Star Wars Episode III.

You'll see for yourself when you pick up Final Fantasy XII.

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